Escape Date: 17th November 2013
dPace: We’re on for our second escape game, playing in Freeing Room, Cheras. Together with 4 other friends,
we were told by the game master that there will be three outcomes of this escape game: loser, winner, or perfect. Perfect? With six pairs of eyes
and ears fixated on our game master, we listen intently on the difference
between winner and perfect.
Dscry: This time, we were given a mission to
accomplish while finding our way out of the room. To get the perfect outcome,
we must accomplish the mission given as well as free ourselves from the room. We've chosen to start from the first era in Freeing Room as the rooms are based
on different eras. Thus, here we are, in the Treasure Era.
dPace: In the Treasure Era, we need to escape
the room to obtain the “Winner” status. However, as we are a bunch of 6
competitive players, we will never be satisfied with just the “Winner” status.
The game master explained that in order to obtain the “Perfect” status, we need to escape the room and bring along the treasure out from the room with us. Yet,
details were not given as to how and what the treasure looks like. Oh gosh…
Dscry: “Let’s set sail, pirates! Prepare the
map and the ship. We have a treasure to find!” Wait a sec… There is no treasure
map provided, is there???
dPace: Nope, no map at all. Not even the slightest hint of where the treasure is. It could be hidden anywhere. It could be ANYTHING in the room! Let’s try breaking that wood and see where it leads us!
Dscry: Don’t be so violent. It could be a trap! Wait, we're already trapped in this room while searching for the treasure. This doesn't look too good. How long do we have to escape from this room?
dPace: We have 45 minutes. Let’s put on our
thinking hats and tracking abilities to find that hidden treasure to get our
“Perfect” status. Treasure hunting time!
Dscry: This room can have up to maximum 6 players. It has the lowest difficulty rating compared to other rooms in Freeing Room. I have to admit, it is easier compared to Memento. Maybe it’s just that we have more than enough members to look around for clues. It is definitely a different experience than the first room we've played.
dPace: Not forgetting our very first and most
precious lesson learnt from playing Memento, “Always listen to instructions carefully, especially the first task”.
We also gained useful experience from Memento going into Treasure Era even
though the general idea of the puzzles is different than that in Memento. From
this room, we learned that “Violence
takes us nowhere”.
Dscry: With our great teamwork, we managed to
get “Perfect” status! Good job, mates! Till next time then.
Amount & Difficulty of Puzzles – 2 / 5
Common Knowledge Required – 2 / 5
Room Complexity – 3 / 5
Players Recommended – 3 (maximum 6)
Hints Given – 2
Difficulty Rating (according to Freeing Room) – 3 / 5
Hebat
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