Escape Date: 31st May 2014
dPace: Hello! We’re back in Escape Room Puchong
to conquer our fears, face phobias, and escape from Fear Factor Warehouse! We
have 45 minutes with 2 chances to call for help. There’s no background story to
this game, as it just tests your limit of facing fears and new phobias. Dscry,
are you afraid of anything?
Dscry: Hmm… Just afraid of the unknown. The
game master did say something about the little creatures that may be around the
room so that we do not step on them. I’m not sure if I am nice enough to avoid
them.
dPace: Oooh, I wonder what kind of scary
disgusting creatures that we can see! Hopefully they’re edible!!! Anyway, I
think we’re in this first common phobia room. Who’s afraid of this? But we’re
supposed to find our key out of this room. It’s going to be difficult, because
this room has just made us lose one of our senses ><
Dscry: Why must the creature be scary and
disgusting? I thought they are all cute! This room is comforting yet unnerving
at the same time. I think I just made contact with a small creature with soft
skin. Feels a little too mushy but this is not the key out of this room.
dPace: Cute??? Yups, adorable but ugly ><
Soft skin??? >< Okay, I think this is the key out, let’s go. Wow! So many
creatures! Let’s play with them.. *kicks pokes squeezes* Ooo… these creatures
are guarding a chest.
Dscry: Yup, soft like squishy feeling. dPace
ways of playing involve kicking, poking and squeezing. Sounds scary. This place
looks like Abandoned Factory revamped! Let’s find a way to unlock that chest.
dPace: Eh, yea! These props are from Abandoned
Factory room in e@Curve! Anyway, this chest is unlocked. Now we have to put our limbs into this unknown pit >< I
wonder what’s waiting for us inside here.
Dscry: Talk about squishy and mushy, this thing
is gooey. I quite like it. Unfortunately, I could not find the thing that can
help us escape in here. Can you?
dPace: Nope, I can’t find it too. I think we
have to do this veeeeeery slowly, so that we can slowly feel it. How about
asking our other teammates to try? Lesson learnt, “Don’t hog trying on a puzzle and allow others to participate or give
it a try. You’ll never know what others can do until they try”.
Dscry: Yay! Our teammate managed to get it.
This is our pass to the outside world. Let’s go and we made it. Hmm… Honestly
speaking, there was one puzzle in there that doesn’t quite fit the room. Anyway,
if you ever want to face your fears in Fear Factor Warehouse, say “hi” to the
little creatures for me when you see them!
Amount and
difficulty of puzzles – 1.5 / 5
Common knowledge required – 3.5 / 5
Room complexity – 1.5
/ 5
Players recommended – 4
(maximum 6)
Hints given – 2
Difficulty rating (according to Escape Room) – 5
/ 5
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