Escape
Date: 5th April 2014
dPace:
After a slightly disappointing introduction to the escape game, we started our
next escape game in Rush Hour, with 50 minutes to escape. We are supposedly
being kidnapped by a crazy man and held in a farmhouse. I wonder if there are
cows?
Dscry: This
place looks old and dusty. There are many junks around here. This is not an
ordinary farmhouse. Are we in a prison cell again?!
dPace: Aiya,
I think it’s because we didn’t properly escape from the curse in our previous
game, that’s why they capture us here! And I’m still looking for the cows.
Moooooo…
Dscry: dPace
is a cow now! O_O I think the cows are hiding from you. Anyway, I know this
place is new when we got here but they should really remove junks that are not
related to the game or even decoration.
dPace:
Ouch! What in the world is this thing doing in this room? Is it even related to
the theme of the game?
Dscry: Hmm…
The sequence of the game is not organised properly especially the beginning of
the game. Instead of unlocking the first lock, we unlock another lock which was
supposed to be unlocked at a latter part of the game. Oopsy…
dPace: But
anyway, I think one of us needs to bend his or her neck trying to unlock this
thing here because they placed the lock in such a way that it was facing the
away from us, and the front side of the lock is blocked from our vision! Poor
setting up of the room.
Dscry:
Maybe they are sadist that way? Okay, now that is done, let’s make our way to
the exit! This room is very much unorganized; I just want to escape right now. I
don’t wanna stay becoming a slave in this place for the rest of my life.
dPace: The
thing we need to unlock is here, but it seems we need to find a clue somewhere
in this room. Do they really expect us
to find flip over every of this object to find our codes? Lesson learnt, “If you’re supposed to find something, just
flip over everything and leave no stones unturned”.
Dscry: At
last, we made it out of yet another prison. I have never thought in my life
that I will be going in and out of the prison so many times. Thank goodness we
escaped! I don’t want to be slaves and end up organizing the room for the
person who put us in there just now. We will be back for the other rooms of
Rush Hour.
Amount and
difficulty of puzzles – 3 / 5
Common knowledge required – 2 / 5
Room complexity – 1.5 / 5
Players recommended –– 4 (maximum 8)
Hints given – 2
Difficulty rating (according to
Escape Room) – 3 / 5
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