Escape Date: 12th January
2014
Dscry: Today seems like a good day.
Hmm… Wait, what’s happening? Why are we locked behind bars yet again? dPace,
what did you do this time??? Rape a mummy again?
dPace: Nooo! Must be because of our
success rate at escaping, some syndicate is jealous of us. I think they wanna
torture us and get our winning secret. That’s why we’re being abducted. They’ve
also abducted our two teammates from our previous escape. Maybe they raped
mummies too?
Dscry: Only you would rape the
mummies. Here we are again caught up in Prison Break but this time we got
caught into Mission Q’s prison cell. And yet again, this prison cell only has
one bed. If we can’t escape within this one hour, you are so sleeping on the
floor.
dPace: Great, we have 15 minutes
more to escape compared to the previous prison. It seems that the guards here have
longer breaks. Something different here is that there is more than one cell.
But, we’re the only ones here again. Something fishy is going on.
Dscry: Funny how they actually told
us not to climb up these prison bars. I wonder who is so free to try that. This
bed doesn’t look very comfortable to lie on. And there is no toilet again! I’m
beginning to wonder how prisoners survive being in these kind or prison cells.
dPace: Someone must have hung
themselves in this cell previously. There’s something hung from the ceiling.
Doesn’t look like a good omen for us. Not only that, I notice this bed is in a
poorer condition than our previous cell. I can only understand why those held
captive in this cell will be such a dire state.
Dscry: Well, there’s nothing much in
this prison compared to the last one. I can’t believe I’m talking like this is
a normal circumstance. How the heck did we end up in another prison cell? Did
you hear the guards talking about the previous prisoner got his thumb chopped
off when he failed to escape from here? dPace, get me out of here now!
dPace: Ah, no worries. This is
becoming easy for us. Although there’s no shiny thingy we can use for us to
escape, but the lesson here is, “Never
underestimate objects which can be used to help your escape”. We found
something that we didn’t thought would help us, which gave us a big hint.
Here’s our big break, Dscry, let’s escape!
Amount and
difficulty of puzzles – 3 / 5
Common knowledge required – 3 / 5
Room complexity – 3.5 / 5
Players recommended – 4
Hints given – 1
Difficulty rating (according to
Mission Q) – 3 / 5
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